Academy Class are proud to present a three day technical training course designed to assist those who have a fundamental knowledge increase their skill level.
User Interface Features and Customization
Modeling – sing Reference Material, Edit Mesh and Edit Poly
Cameras - Basic Cinematography
Photometric Lighting
Daylight Systems
Render Scene Dialog Settings
The Materials Editor
Mapping Materials
Global Illumination Techniques
Animation Editors
Animation Customization
Particle & Special Effects
Bones & IK
Reactor Dynamics
Creating Simple Script
Scene Assembly & Basic Compositing
Attendees require a fundamental knowledge of 3ds Max and should ideally have taken the ‘Fundamentals course’. and have a working knowledge of Microsoft Windows O/S software environment.. Knowledge of other digital media packages would be an advantage.
This course has been designed for the professional who wants to create 3D graphics for print or animation. Target customers are architectural practises, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.
Edit polygon objects using various tools.
Understand basic Cinematography.
Understand lighting and how to work with real world Photometric lights and Daylight Systems.
Understand the nuances of the Render dialog.
Know how to map and edit materials correctly.
Edit Animations.
Create Particles using Particle Flow.
Work with simple dynamic simulations using Reactor.
Create simple scripts to automate repetitive functions.